Mobile development

Native vs hybrid app: Flutter or React Native?

A native app is developed separately for iOS (Swift) and Android (Kotlin), which delivers the best performance but doubles the work. A hybrid (cross-platform) app uses a single codebase — most often Flutter or React Native — to cover both platforms, cutting costs by 30 % to 50 % (indicative range — to be confirmed for your project). In 2026, hybrid suits the large majority of business projects in Quebec; native remains relevant for very demanding apps (3D games, augmented reality, intensive hardware processing).

Updated July 1, 2026

Frequently asked questions

Is a hybrid app slower than a native one?

Rarely in any way a user of a business app would notice. The gap has closed; current engines hold 60 to 120 frames per second. Native performance only becomes decisive for 3D games, AR/VR or heavy computation.

Flutter or React Native: which costs less?

Both deliver similar savings (30 % to 60 % versus native). The real cost lever is the team's expertise: the framework they already know ships faster.

Can we start hybrid and move to native later?

Yes, but it is rarely necessary. We prefer building hybrid and adding native modules only for specialised functions, rather than rewriting everything.

How long does a hybrid app take to deliver?

Roughly 6 to 12 weeks for an MVP with a skilled team, and longer depending on integrations (payments, APIs, user accounts) (indicative range — to be confirmed for your project).

Is hybrid bad for app store visibility?

A hybrid app publishes a real native application to the App Store and Google Play, indistinguishable to the user. The native/hybrid choice does not affect your visibility in the app stores.

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